I’m Already Convinced GTA 6 Will Repeat GTA 5’s Biggest Disappointment

I’m already worried that Grand Theft Auto 6 could repeat the biggest mistake of GTA 5. At this point, it’s no stretch of the imagination to say that GTA 6 is the most anticipated and most talked-about video game release of the decade. But for all we’ve pored over and dissected GTA 6‘s two trailers, there’s still relatively little we know about the long-awaited sequel.
One of the biggest blind spots is GTA 6‘s online mode. We’ve gotten a glimpse at the story, the characters, the map, maybe even a little bit of the gameplay, but we have no idea what the future of GTA Online is at this point. What it looks like, whether it’ll be available at launch, whether it’ll be released on PC – all of these remain a mystery. However, given GTA‘s recent track record, I think I know what the future of its online mode looks like, and it could be a problem for GTA 6 as a whole.
GTA 5’s Scrapped Story DLC Was A Wasted Opportunity
We Missed Out On GTA 5 DLC



It’s no secret that GTA 5 was supposed to get several story DLCs after launch; after all, Rockstar even announced as much. Story expansions were expected to focus on Michael, Trevor, and Franklin individually, building out their stories and allowing players to learn more about these now-iconic characters. But GTA 5‘s story DLC was all scrapped, according to Senior Camera Artist Joseph Rubino, simply because Rockstar decided developing new content for GTA Online was more profitable.
And honestly, they were probably right: GTA Online has remained successful for over a decade, long after GTA 5‘s story mode went out of fashion. That’s in no small part due to its consistent content updates. GTA Online gets a new set of missions every few months, with far more resources devoted to it over time than story DLC ever would’ve gotten.
On the other hand, it’s impossible to say whether GTA 5‘s story DLC would’ve reached the same level of success. But at the very least, it would’ve provided an interesting contrast to the base game. Rockstar has a great track record when it comes to DLC: things like GTA 4‘s The Ballad of Gay Tony and Red Dead‘s Undead Nightmare have proven excellent companions to the games they’re based on. That’s because Rockstar always gives its story DLC to shake up the rules, to look at familiar settings from different angles.
At this point, we can only imagine what that would’ve looked like for GTA 5. Its story is a little weaker than the best entries in the series, but its characters are its strongest suit, so I could see expansions focused on its protagonists being a lot of fun. I fear GTA 6 could fall into a similar pattern, with a weaker overall story that could be bolstered by DLC, but ultimately isn’t because Rockstar decides there’s more money to be made by continuously expanding its online mode.
GTA Online Will Be Too Profitable To Ignore
But Will It Detract From GTA 6’s Story Mode?

Again, we know next to nothing about GTA 6‘s online mode at this early stage. But considering how well the current iteration of GTA Online has done for Rockstar, and Take-Two CEO Strauss Zelnick’s recent revelation that he considers GTA Online content updates on par with standalone games, it’s almost certain that Rockstar will continue to prioritize online gameplay over story DLC.